| Dersin Adı |
Game Design
|
|
Kodu
|
Yarıyıl
|
Teori
(saat/hafta) |
Uygulama/Lab
(saat/hafta) |
Yerel Kredi
|
AKTS
|
|
SE 350
|
FALL
|
3
|
0
|
3
|
5
|
| Ön-Koşul(lar) | Array | |||||
| Dersin Dili | English | |||||
| Dersin Türü | ELECTIVE_COURSE | |||||
| Dersin Düzeyi | Lisans | |||||
| Dersin Veriliş Şekli | Face-to-Face | |||||
| Dersin Öğretim Yöntem ve Teknikleri | - | |||||
| Ulusal Meslek Sınıflandırma Kodu | - | |||||
| Dersin Koordinatörü |
|
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| Öğretim Eleman(lar)ı |
|
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| Yardımcı(ları) | - | |||||
| Dersin Amacı | This course introduces students to basic concepts and working principles in game design (and design in general). Built around a hands-on player-centric and iterative approach, students are required to develop a (digital or non-digital) game from concept to playable prototype as the course content is delivered to them on a week-by-week basis. Students will be exposed to both theoretical lectures and practical design challenges. Students will receive active guidance and support during the development of their game projects by their instructor and other advisors. | |||||||||||||||||||||||||||||||||||||||||||||
| Öğrenme Çıktıları |
Bu dersi başarıyla tamamlayabilen öğrenciler;
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| Ders Tanımı | In this course, students learn about the process of game development and use this information to develop their own games. | |||||||||||||||||||||||||||||||||||||||||||||
| Dersin İlişkili Olduğu Sürdürülebilir Kalkınma Amaçları |
-
|
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|
|
Temel Ders |
|
| Uzmanlık/Alan Dersleri |
X
|
|
| Destek Dersleri |
|
|
| İletişim ve Yönetim Becerileri Dersleri |
|
|
| Aktarılabilir Beceri Dersleri |
|
| Hafta | Konular | Ön Hazırlık | Öğrenme Çıktısı |
| 1 | General Introduction | Fullerton, Ch. 1 | LO1 |
| 2 | Basic Elements and Building Blocks in Game Design I | Fullerton, Ch. 1 | LO1 |
| 3 | Basic Elements and Building Blocks in Game Design II | Fullerton Ch. 2 | LO1 |
| 4 | Working with formal elements I | Fullerton Ch. 3 | LO1 |
| 5 | Working with formal elements II | Fullerton Ch. 3 | LO2 |
| 6 | Working with dramatic elements I | Fullerton Ch. 4 | LO2 |
| 7 | Working with dramatic elements II | Fullerton Ch. 4 | LO2 |
| 8 | Story and Hero’s Journey | Sunum yansıları | LO2 |
| 9 | Controller design and Game Feel | Swink, Ch 1, 2, 13 | LO2 |
| 10 | Presentations | LO1 | |
| 11 | Game Project I | Fullerton, Ch. 6-11 | LO4 |
| 12 | Game Project II | Fullerton, Ch. 6-11 | LO4 |
| 13 | Game Project III | Fullerton, Ch. 6-11 | LO3 |
| 14 | Game Project IV | Fullerton, Ch. 6-11 | LO3 |
| 15 | Play Day: Project presentations | - | |
| 16 | Review of the Semester | - |
| Ders Kitabı | Tracy Fullerton (2006). Game Design Workshop (2nd Edition). New York: Elsevier. Steve Swink. Game Feel. |
| Önerilen Okumalar/Materyaller | Course slides and internet resources |
| Yarıyıl Aktiviteleri | Sayı | Katkı Payı % | LO1 | LO2 | LO3 | LO4 |
| Sunum / Jüri Önünde Sunum | 1 | 40 | X | X | X | X |
| Proje | 1 | 60 | X | X | X | X |
| Toplam | 2 | 100 |
| Yarıyıl Aktiviteleri | Sayı | Süre (Saat) | İş Yükü |
|---|---|---|---|
| Katılım | - | - | - |
| Teorik Ders Saati | 16 | 3 | 48 |
| Laboratuvar / Uygulama Ders Saati | - | - | - |
| Sınıf Dışı Ders Çalışması | 16 | 2 | 32 |
| Arazi Çalışması | - | - | - |
| Küçük Sınav / Stüdyo Kritiği | - | - | - |
| Portfolyo | - | - | - |
| Ödev | - | - | - |
| Sunum / Jüri Önünde Sunum | 1 | 25 | 25 |
| Proje | 1 | 45 | 45 |
| Seminer/Çalıştay | - | - | - |
| Sözlü Sınav | - | - | - |
| Ara Sınavlar | - | - | - |
| Final Sınavı | - | - | - |
| Toplam | 150 |
| # | PC Alt | Program Yeterlilikleri / Çıktıları | * Katkı Düzeyi | ||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 |
Engineering Knowledge: Knowledge of mathematics, science, basic engineering, computation, and related engineering discipline-specific topics; the ability to apply this knowledge to solve complex engineering problems. |
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| 1 |
Mathematics |
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| 2 |
Science |
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| 3 |
Basic Engineering |
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| 4 |
Computation |
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| 5 |
Related engineering discipline-specific topics |
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| 6 |
The ability to apply this knowledge to solve complex engineering problems |
||||||
| 2 |
Problem Analysis: Ability to identify, formulate and analyze complex engineering problems using basic knowledge of science, mathematics and engineering, and considering the UN Sustainable Development Goals relevant to the problem being addressed. |
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| 3 |
Engineering Design: The ability to devise creative solutions to complex engineering problems; the ability to design complex systems, processes, devices or products to meet current and future needs, considering realistic constraints and conditions. |
||||||
| 1 |
Ability to design creative solutions to complex engineering problems |
LO2 | |||||
| 2 |
Ability to design complex systems, processes, devices or products to meet current and future needs, considering realistic constraints and conditions |
||||||
| 4 |
Use of Techniques and Tools: Ability to select and use appropriate techniques, resources, and modern engineering and computing tools, including estimation and modeling, for the analysis and solution of complex engineering problems, while recognizing their limitations. |
LO1 | |||||
| 5 |
Research and Investigation: Ability to use research methods to investigate complex engineering problems, including literature research, designing and conducting experiments, collecting data, and analyzing and interpreting results. |
||||||
| 1 |
Literature research for the study of complex engineering problems |
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| 2 |
Designing experiments |
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| 3 |
Ability to use research methods, including conducting experiments, collecting data. analyzing and interpreting results |
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| 6 |
Global Impact of Engineering Practices: Knowledge of the impacts of engineering practices on society, health and safety, economy, sustainability, and the environment, within the context of the UN Sustainable Development Goals; awareness of the legal implications of engineering solutions. |
||||||
| 1 |
Knowledge of the impacts of engineering practices on society, health and safety, economy, sustainability, and the environment, within the context of the UN Sustainable Development Goals |
||||||
| 2 |
Awareness of the legal implications of engineering solutions |
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| 7 |
Ethical Behavior: Acting in accordance with the principles of the engineering profession, knowledge about ethical responsibility; awareness of being impartial, without discrimination, and being inclusive of diversity. |
||||||
| 1 |
Acting in accordance with the principles of the engineering profession, knowledge about ethical responsibility ethical responsibility |
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| 2 |
Awareness of being impartial and inclusive of diversity, without discriminating on any subject |
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| 8 |
Individual and Teamwork: Ability to work effectively, individually and as a team member or leader on interdisciplinary and multidisciplinary teams (face-to-face, remote or hybrid). |
||||||
| 1 |
Ability to work individually and within the discipline |
LO3 LO4 | |||||
| 2 |
Ability to work effectively as a team member or leader in multidisciplinary teams (face-to-face, remote or hybrid) |
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| 9 |
Verbal and Written Communication: Taking into account the various differences of the target audience (such as education, language, profession) on technical issues. |
||||||
| 1 |
Ability to communicate verbally |
||||||
| 2 |
Ability to communicate effectively in writing |
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| 10 |
Project Management: Knowledge of business practices such as project management and economic feasibility analysis; awareness of entrepreneurship and innovation. |
||||||
| 1 |
Knowledge of business practices such as project management and economic feasibility analysis |
||||||
| 2 |
Awareness of entrepreneurship and innovation |
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| 11 |
Lifelong Learning: Lifelong learning skills that include being able to learn independently and continuously, adapting to new and developing technologies, and thinking questioningly about technological changes. |
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*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
İzmir Ekonomi Üniversitesi, dünya çapında bir üniversiteye dönüşürken aynı zamanda küresel çapta yetkinliğe sahip başarılı gençler yetiştirir.
Daha Fazlası..İzmir Ekonomi Üniversitesi, nitelikli bilgi ve yetkin teknolojiler üretir.
Daha Fazlası..İzmir Ekonomi Üniversitesi, toplumsal fayda üretmeyi varlık nedeni olarak görür.
Daha Fazlası..