| Course Name |
Game Theory
|
|
Code
|
Semester
|
Theory
(hour/week) |
Application/Lab
(hour/week) |
Local Credits
|
ECTS
|
|
IE 361
|
FALL
|
3
|
0
|
3
|
6
|
| Prerequisites | MATH 240 To succeed (To get a grade of at least DD) or IE 240 To succeed (To get a grade of at least DD) | |||||
| Course Language | English | |||||
| Course Type | Required (Core Course) | |||||
| Course Level | First Cycle | |||||
| Mode of Delivery | Face to face | |||||
| Teaching Methods and Techniques of the Course | Lecture/Presentation | |||||
| National Occupational Classification Code | - | |||||
| Course Coordinator |
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| Course Lecturer(s) |
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| Assistant(s) | - | |||||
| Course Objectives | The aim of this course is to enable students to understand the concepts of game theory related to maximizing the gains of individuals and/or institutions in interactions between people and/or organizations. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Learning Outcomes |
The students who succeeded in this course;
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| Course Description | Basic Concepts of Games; Prisoner’s Dilemma; ComlabGames Software; Strategies; Sequential Moves and Games; Risk and Probabilities; Simultaneous Moves and Games; Nash Theory; Games with Incomplete Information. | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Related Sustainable Development Goals |
-
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Core Courses |
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| Major Area Courses |
X
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| Supportive Courses |
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| Media and Managment Skills Courses |
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| Transferable Skill Courses |
|
| Week | Subjects | Required Materials | Learning Outcome |
| 1 | Introduction to Game Theory and Related Fundamental Concepts | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO1 |
| 2 | Strategic Thinking and Strategies | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO2 |
| 3 | Two-Person Zero-Sum Games | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO3 |
| 4 | Sequential Games | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO3 |
| 5 | Simultaneous Games and Mixed Strategies | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO3 |
| 6 | Sequential Simultaneous Subgames and Repeated Games | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO3 |
| 7 | Review | - | |
| 8 | Midterm Exam | - | |
| 9 | N-Person Games | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO3 |
| 10 | Prisoner’s Dilemma | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO4 |
| 11 | Nash Theory and Nash Equilibrium | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO4 |
| 12 | Applications of Nash Equilibrium | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO4 |
| 13 | Games with Incomplete Information, Market Games | A Guide to Game Theory, Fiona Carmichael, Practice Hall,England,2005. | LO5 |
| 14 | End-of-Term Project Presentations | - | |
| 15 | Review | - | |
| 16 | Final Exam | - |
| Course Notes/Textbooks | Luce R. D. & Raiffa H. (1957). Games and decisions: Introduction and critical surveys. New York: Wiley. |
| Suggested Readings/Materials |
Dutta P. K. (1999). Strategies and games: theory and practice. MIT press. Gibbons R. (1992). Game Theory for Applied Economists. Princeton University Press. |
| Semester Activities | Number | Weighting | LO1 | LO2 | LO3 | LO4 | LO5 |
| Homework / Assignments | 2 | 20 | X | X | X | X | X |
| Presentation / Jury | 1 | 10 | X | X | |||
| Project | 1 | 20 | X | X | |||
| Midterm | 1 | 20 | X | X | X | ||
| Final Exam | 1 | 30 | X | X | X | X | |
| Total | 6 | 100 |
| Semester Activities | Number | Duration (Hours) | Workload |
|---|---|---|---|
| Participation | - | - | - |
| Theoretical Course Hours | 16 | 3 | 48 |
| Laboratory / Application Hours | 14 | 4 | 56 |
| Study Hours Out of Class | - | - | - |
| Field Work | - | - | - |
| Quizzes / Studio Critiques | - | - | - |
| Portfolio | - | - | - |
| Homework / Assignments | 2 | 6 | 12 |
| Presentation / Jury | 1 | 8 | 8 |
| Project | 1 | 20 | 20 |
| Seminar / Workshop | - | - | - |
| Oral Exams | - | - | - |
| Midterms | 1 | 14 | 14 |
| Final Exam | 1 | 22 | 22 |
| Total | 180 |
| # | PC Sub | Program Competencies/Outcomes | * Contribution Level | ||||
| 1 | 2 | 3 | 4 | 5 | |||
| No program competency data found. | |||||||
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest
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